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Eden Eisenberg_BLIND SPOTS_OIL-ACRYLIC ON CANVAS_2024_100x100cm.jpg

ARTIST STATEMENT

I explore the game like constructs of contemporary visual culture such as the similarities and fundamental differences between virtual and real experience, homo ludens and homo sapiens. My main interest is in the current condition of visuality, which is increasingly moving away from the pictorial form and becoming a multifunctional field for expression and incorporation as we move into the post digital era. In my artistic practice I look for ways to define this new form that demands new contents. 
 
Focusing on the ambivalence of visual culture I articulate the embodiment of corporeality, materiality in the post digital, generative image. In my works I bring to life my own experience of professional practice as an Electronics and software engineer, experimenting with the dynamics of an image that can be easily reassembled. Creating paintings on canvas and oil, I explore the generative logic of visual culture, saturating the images with coloristic accents, elements of virtual constructs, as well as using the strategy of appropriation. I see new formats of visuality as a fundamental expression of the actual transitional state of contemporary culture, its most important symptom. 

I work with the method of phenomenological analysis, focusing on what seems obvious and self-evident.
I am interested in problematizing, questioning the self-understood status of visual patterns and unique objects that surround the contemporary person in virtual spaces and penetrate real, corporeal spaces. 
This problematization brings me into the broad field of research of performative, processualised identification in gaming practices. I am an adherent of a critical approach to the description and understanding of the game as a rhetorical and incomplete image of real life, which opens up the possibility of experiencing the unreal, but at the same time needs communicability, contact with the actual, organic, sensual world.

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